I like it. I needed a new logo because the old one I had only had a resolution of 192x192 pixel and was saved as a png file. For publishing to the Google Play Store, you should have a much bigger logo (512x512 pixel). Scaling my small logo up was not an option as the quality would suffer.
The old logo was made with several screenshots of my game and combining them with Gimp. That was a pita to make. Luckily in the meantime, I familiarized myself with Inkscape. And that was my luck. I created that logo in less than 10 minutes because basically it consists of some circles and 3 lines ;)
With that, I could export even the small logos to get a better quality for every size. That is because a vector graphic is a lossless format that can scale to every size.

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